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Experience, or EXP for short, is a game mechanic in Site-76: Prison Anomalies. It can be earned by doing tasks, goals, or contracts in the game. With experience, players can increase their level and have access to more features in the game. Leveling up gives better Keycards to the Foundation at a rate of every 10 levels gained. The Foundation can also unlock more jobs as they level up.

Level Up Ambience[]

Factors[]

Keycards Level Unlocks[]

  • Level 1 Keycard = Base Keycard (Level 0)
  • Level 2 Keycard = Level 10
  • Level 3 Keycard = Level 20
  • Level 4 Keycard = Level 30
  • Level 5 Keycard = Level 40 or become Chaos Insurgency.
  • Level 6 Keycard = Can not be unlocked through levels. Requires an Overseer Unlock, or the Omnipass Unlock or taking a Keycard from a Overseer as a prisoner.

Job Level Unlocks[]

Deep pockets Mechanics
Currencies MoneyExperienceShards
Rewards BountyBadgesCodesPaychecksPunished
Abilities Broadcast RoomCamera RoomCharacter PerksContract KillerFoundation ContractsGamepassesHeists
Miscallenous Paid AccessClothingVIP Server
Removed Shards
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