The Skeleton Key has the unique property of being able to open any regular door in Site-76. It can open any door ranging from those with Level 1 to Level 6 Clearance and can also breach or unlock any anomaly in the facility. However, it can not be used to open sealed or locked doors.
The Skeleton Key can also be given as a task from a Marshall Carter Dark Agent and rewards the player $1200 and 100 EXP
The Skeleton Key is protected by an arrangement of lasers that shield it. The lasers kill players instantly on contact and must be disabled in order to access the Key. There is a green button nearby its chamber that disables the laser for 10 seconds before they turn back on. Players that are holding the Key will have their name shown on the Key Holder Screen in its chamber.
This is a list of known updates to the Skeleton Key.
- b.0.1.957 - Skeleton Key gets a new containment chamber and is moved into the Science Vault. Clearance level is also reduced from Level 2 to Level 1.
- b.0.1.55 - There is now a monitor that shows who currently is holding the Skeleton Key
- b.0.1.5 - Skeleton Key gets an updated icon image.
- b.0.1.3 - Skeleton Key's reward from a Marshall Carter Dark Agent is raised from $85 to $1500.
|Low-Threat||Candy • Clockwork Machine • Desert Tetrahedron • Explosive Bat • Eye Pods • Fish Man • Jade Ring • Lovecraftian Locket • Melancholy Lamp • Monolith • Panacea • Sentient Coffee Machine • Skeleton Key • The Burger • The Painting • Unusual Amulet|
|Medium-Threat||Burning Man • Doorman • Living Room • Plague Doctor • Stick Insect • Telekill Alloy • The Bell • The Sculpture • Wendigo Skull • Zombie Pathogen|
|High-Threat||Old Man • Scarlet Lake • Shadow Child • Shy Guy • Suit Man • The Mask|
|Unknown-Threat||Santa • The Vampire|