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Teams are different squads of roles throughout the game. Each team has different abilities and gameplay. The team must be either unlocked through a certain level, budget transaction, or no requirements. Teams can be chosen through the Main Menu; besides the Anomalies team.


Main Jobs

Prisoner

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Prisoners are a major team within Site-76. They are death row inmates that have been forcefully transferred from prisons around the world to Foundation sites. The Prisoners are directly controlled by the Foundation and are used in the experimentation of anomalies in these sites. Foundation members with a Tablet, like Scientists and the Site Director, may authorize Prisoners for this reason. Prisoners are able to cooperate with the Foundation, escape and join the Chaos Insurgency, or just cause general disorder. Prisoners are able to steal anomalies, and start heists. The spoils of which can be sold to Marshall Carter Dark Agents for a hefty profit. They are also able to play as anomalies, like the Old Man and Burning Man, as well as The Mask, which is exclusive to their team.

More information on Prisoner can be viewed Here.

Foundation

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Yellow Gearworks, more commonly known as the Foundation, is a secretive intergovernmental organization that secures and contains anomalous objects, entities, ideas and alternate dimensions. Its primary mission exists to protect mankind from what it does not or cannot understand, and it does this by remaining in the shadows. They own and manage multiple Sites including Site-76.
In Site-76: Prison Anomalies, the Foundation is one of four playable teams. This team is further divided into sub-teams, known as “Foundation jobs”, which players can choose to play as. Each Foundation job is unique, has different objectives and equipment loadouts, and has varying paychecks (rewarded every 10 minutes). There are currently 8 subclasses within the Foundation.

More information on Foundation can be viewed Here.

Chaos Insurgency

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The Chaos Insurgency, is a secret organization compromised of escaped Prisoners from the facility. They are here to work on massive insurgencies to the Foundation workers. They work and cooperate together in their internal base that lies under Site-76. The Chaos Insurgency are the number 1 antagonistic threat when it comes to the Foundation's hands. They are specialized and secretly tactical to cause havoc throughout the facility. Their main repetitions are to breach or steal anomalous creatures, sabotaging and trespassing the facility, allying with the prisoners, and killing Foundation members.

More information on Chaos Insurgency can be viewed Here.

Marshall Carter Dark

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Marshall Carter Dark is a mysterious and powerful organization that has infiltrated Site-76. The organization purchases and sells anomalous items and they do so through Prisoners and the Chaos Insurgency. Marshall Carter Dark Agents are members of the organization that have been sent to Site-76 in order to purchase and sell anomalous items and weapon parts. These Agents come equipped with personal Teleporters that allow them to quickly traverse the facility. There are a total of 6 (?) Task Agents that give out contracts and purchase anomalies. There are another 3 (?) stationary Weapon Agents that sell heavy weapon parts.
It will be possible to play as a member of Marshall Carter Dark in a future update, but there is very little info on how this would work or when it will be released.

More information on Marshall Carter Dark can be viewed Here.


Subclasses

Foundation Staff

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The Foundation Staff are low-level workers within the Foundation. They are responsible for providing maintenance work and completing small tasks, not specific to any other job. They repair machinery, such as Terminals and Tesla Gates, with Wrenches, and also take care of basic janitorial work.The Foundation Staff are low-level workers within the Foundation. They are responsible for providing maintenance work and completing small tasks, not specific to any other job. They repair machinery, such as Terminals and Tesla Gates, with Wrenches, and also take care of basic janitorial work.

More information on Foundation Staff can be viewed Here.

Medical Personnel

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Medical Personnel is a medical team operated by medical professionals. They are responsible for providing safety healthcare and keeping the Foundation healthy and fit. During an event that regards healing, Medical Personnel are the top contributors during the incident. These trained doctors are formally contracted for healing other Foundation members. In order to possess their job, every Medic is equipped with a Doctor's Bag. Successfully healing other Foundation members rewards the player with cash and experience. Medics are unable to heal other players that are not Foundation.

More information on Medical Personnel can be viewed Here.

Security

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The Security branch is a group of law enforcers responsible for maintaining order at Site-76 and responding to issues that may arise. They keep the Prisoners in check as well as collecting Bounties on those causing trouble. They are also some of the first responders to disturbances. They can range from shutting down heists, suppressing Prisoner Riots, defending from Chaos Insurgency attacks, or the re-containment of anomalies.

More information on Security can be viewed Here.

Mobile Task Force

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Mobile Task Force is a group compromised of the most elite tactical operatives, they have their duties to immediately mobilize whenever the facility is at risk or threatened. As their name suggests, Mobile Task Force personnel are considered as the "best of the best" of the Foundation. These soldiers are proposed for performing easy or hazardous operational capacities. These situations can range from securing all containment breaches/failures, to suppressing Prisoner Riots, or shutting down any current Heists.

More information on Mobile Task Force can be viewed Here.

Internal Security

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Internal Security is a secret tactical "police force" known to the Foundation's hands. These secret operatives are responsible for targeting any wanted suspects, this includes the Chaos Insurgency. Due to their agency being a top secret level, Internal Security personnel are recognized as the "foundation within the Foundation." Internal Securities serves their purposes by having a contract to arrest and suppress any guilty Prisoners and Chaos Insurgents. In order to benefit them while targeting them, Internal Security members are automatically equipped with an Average Disguise Kit. Their Disguise Kit allows them to disguise as different players in-game, allowing them to go undercover. Their undercovering advantage benefits them to induce their "sneak attack" tactic.

More information on Internal Security can be viewed Here.

Site Director

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The Site Director is the second-highest ranking Foundation job in Site-76. They spawn in the Site Director's Office, and like the job's name implies, the Site Director directs the Foundation Personnel at Site-76. The Site Director is one of the only two jobs that has access to the Broadcast Room, with the other being the Overseer. The Site Director has the ability to select any other Foundation member as Employee of the Month. Being nominated as the Employee of the Month will reward the player with $1000 and double their base paycheck. It has a cooldown of 300 seconds.

More information on Site Director can be viewed Here.

Overseer

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The Overseer is the highest ranking Foundation job in Site-76, but requires the Overseer Unlock game pass, which cost 2500 Robux, to play as it. They spawn in the Overseer Room. The Overseer is one of the only two jobs that has access to the Broadcast Room, the other being the Site Director. The Overseers are entirely responsible for managing the facility, including the personnel. They also have access to almost everything in the facility. The Overseer is also the only job in the facility with access to the Teleporter, which is inside the Overseer room. When used it teleports players to a random location out of 3 spots near the Prison Zone. Due to their powerful rank, Overseers are provided with three extra abilities in their Tablet. Allowing them to remotely arm the Omega Warhead, scan nearby anomalies with Radar, and make a player of their choosing a High Priority Target.

More information on Overseer can be viewed Here.

Chaos Soldier

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The Chaos Soldier is the main force and most common member of the Chaos Insurgency. They possess the strongest gun of the two jobs, but lack in equipment.
Unlike the Chaos Saboteur and Chaos Medic, the Soldier does not require the Chaos Insurgency Perma-Unlock to play as.

More information on Chaos Soldier can be viewed Here.

Chaos Medic

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The Chaos Medic is the healer of the Chaos Insurgency, making sure that the Prisoners and other Chaos Insurgency members don't die. They can only heal the Chaos Insurgency and Prisoners.
The Chaos Medic job can only be played by players who own the Chaos Insurgency Perma-Unlock.

More information on Chaos Medic can be viewed Here.

Chaos Saboteur

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The Chaos Saboteur is a member of the Chaos Insurgency and their job is to use their Disguise Kit which can help them free the Prisoners, travel the facility easily, and complete their bounties. As their name suggests, Chaos Saboteurs are known for sabotaging and damaging Site-76, and the Foundation.
The Chaos Saboteur job can only be played by players who own the Chaos Insurgency Perma-Unlock.

More information on Chaos Saboteur can be viewed Here.

Yellow gearworker.png Teams
Prisoner Prisoner
Foundation FoundationFoundation StaffScientistSecurityMobile Task ForceInternal SecuritySite DirectorOverseerDr. BrightMedical Personnel
Chaos Insurgency Chaos InsurgencyChaos SoldierChaos SaboteurChaos Medic
Marshall Carter Dark Marshall Carter Dark (Not an official Team in the game yet.)
Playable Anomalies Burning ManFeral VampireFish ManOld ManPlague DoctorShadow ChildThe CuredThe MaskUnusual AmuletWendigo SkullZombie Pathogen
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